Santa Monica Studio has said that God of War Ragnarok will feature an evolution of combat, thanks in part to Atreus maturing and becoming more resourceful in combat. However, the team also plans to make Kratos more “expressive,” giving players more choice and control over the character’s gear.
Speaking to IGN, director Eric Williams said that Ragnarok‘s evolution of combat also means enemies have become smarter.
In Ragnarok, what we are trying to do specifically with Kratos, we’re trying to give a lot more expressiveness to the player. The way [Kratos and Atreus] link up, he’s grown up a little bit, so he’s got a lot more follow-ups and setups for Kratos. Creatures then obviously need to have tools to go against that, otherwise you’re going to destroy them. So creatures have new things that you’re going to need to think, ‘Oh, I might need to break them down with Atreus first, or do this with Kratos.’
There’s going to be a little bit more conversation with the enemies with all the new tools. But because you can have different tools, then you have different conversations, so you can kind of push them one way or that way.
Williams also confirmed that all Nine Realms have changed since the events of the last game because of Fimbulwinter, but this doesn’t mean that the Realms are merely covered in snow now. Williams confirmed that the event changed Realms in “different ways,” which we’ll find out in due course.
God of War Ragnarok will release in 2022.